Publisher - 5DCaDD Sarajevo, 2010, ISBN 978-9958-629-38-9
The book covers Numeric Graphics and Animation Course lessons (Masters Studies, Computer Science Department, Faculty of Electrical Engineering, Sarajevo)
S. Rizvić, E. Kunovac – Računarska grafika
Publisher - Ministarstvo za obrazovanje, nauku, kulturi u sport Federacije BiH, Sarajevo, 1998, ISBN 9958-11-063-6
The book covers Computer Graphics Course lessons (3rd year Computer Science Department, Faculty of Electrical Engineering, Sarajevo)
In A. Bentkowska-Kafel & L. MacDonald (Eds.), Digital Techniques for Documenting and Preserving Cultural Heritage (pp. V-Viii). Amsterdam University Press, 2017
Visual Computing for Cultural Heritage. Springer Series on Cultural Computing. Springer Cham, 2020
Selected scientific papers:
Advanced Interactive Digital Storytelling in Digital Heritage Applications Selma Rizvic, Dusanka Boskovic, Bojan Mijatovic, Digital Applications in Archaeology and Cultural Heritage, Volume 33, 2024, e00334, ISSN 2212-0548, https://doi.org/10.1016/j.daach.2024.e00334. (https://www.sciencedirect.com/science/article/pii/S2212054824000195)
Learning about prehistory through interactive digital storytelling S. Rizvic, D. Boskovic, B. Mijatovic, I. Ivkovic-Kihic and E. Škaljo, International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), 2022, pp. 1-4, doi: 10.1109/IMET54801.2022.9929609.
Da Vinci Effect - multiplayer Virtual Reality experience Selma Rizvic; Gregg Young, Avinash Changa, Bojan Mijatovic, Ivona-Ivkovic-Kihic, In Proceedings of Eurographics Workshop on Graphics and Cultural Heritage, Eurographics Association, 2022, doi:10.2312/gch.20221229
Workflow of Extended Reality Applications for Museum Exhibitions Selma Rizvic; Bojan Mijatovic; Dusanka Boskovic; Ivona Ivkovic-Kihic 2022 International Balkan Conference on Communications and Networking (BalkanCom), 2022, pp. 189-194, doi: 10.1109/BalkanCom55633.2022.9900866.
3D Sound for Digital Cultural Heritage by Adnan Musanovic, Bojan Mijatovic, and Selma Rizvic, In Proceedings of EUROGRAPHICS Workshop on Graphics and Cultural Heritage (2021), by Eurographics Association, 2021, https://doi.org/10.2312/gch.20211415
Actors in VR Storytelling
Selma Rizvic ; Dusanka Boskovic ; Fabio Bruno ; Barbara Davidde Petriaggi ; Sanda Sljivo ; Marco Cozza, 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Vienna, Austria, 2019, pp. 1-8. doi: 10.1109/VS-Games.2019.8864520
Kyrenia - Hyper Storytelling Pilot Application
Selma Rizvic, Dusanka Boskovic, Vensada Okanovic, Sanda Sljivo, In: Proceedings of 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage 2017, pp. 177–181.doi:10.2312/gch.20171311.
Guidelines for interactive digital storytelling presentations of cultural heritage
S. Rizvic, N. Djapo, F. Alispahic, B. Hadzihalilovic, F. Fejzic-Cengic, A. Imamovic, D. Boskovic, V. Okanovic, In Proceedings of 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), pp 1-7, ISBN978-1-5090-5812-9 (Xplore)
A Serious Game for Understanding Ancient Seafaring in the Mediterranean Sea
O. Philbin-Briscoe, B. Simon, S. Mudur, C. Poullis, S. Rizvic, D. Boskovic, F. Liarokapis, D. Skarlatos, I. Katsouri, S. Demesticha, In Proceedings of 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), pp 1-7, ISBN 978-1-5090-5812-9 (Xplore)
Live virtual guides in educational applications
Vedad Hulusic, Selma Rizvic, IEEE VS - Games 2011, 3rd International Conference in Games and Virtual Worlds for Serious Applications, May 2011, Athens Greece