Publisher Emerald Publishing Limited, 2025, ISBN 978-1-83662-342-7
The book introduces readers to the roots and evolution of VR and AR, exploring the pioneers, breakthroughs, and influential developments that have paved the way for their integration into everyday life.
Publisher - 5DCaDD Sarajevo, 2010, ISBN 978-9958-629-38-9
The book covers Numeric Graphics and Animation Course lessons (Masters Studies, Computer Science Department, Faculty of Electrical Engineering, Sarajevo)
S. Rizvić, E. Kunovac – Računarska grafika
Publisher - Ministarstvo za obrazovanje, nauku, kulturi u sport Federacije BiH, Sarajevo, 1998, ISBN 9958-11-063-6
The book covers Computer Graphics Course lessons (3rd year Computer Science Department, Faculty of Electrical Engineering, Sarajevo)
In A. Bentkowska-Kafel & L. MacDonald (Eds.), Digital Techniques for Documenting and Preserving Cultural Heritage (pp. V-Viii). Amsterdam University Press, 2017
Advanced Interactive Digital Storytelling in Digital Heritage Applications Selma Rizvic, Dusanka Boskovic, Bojan Mijatovic, Digital Applications in Archaeology and Cultural Heritage, Volume 33, 2024, e00334, ISSN 2212-0548, https://doi.org/10.1016/j.daach.2024.e00334. (https://www.sciencedirect.com/science/article/pii/S2212054824000195)
Learning about prehistory through interactive digital storytelling S. Rizvic, D. Boskovic, B. Mijatovic, I. Ivkovic-Kihic and E. Škaljo, International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), 2022, pp. 1-4, doi: 10.1109/IMET54801.2022.9929609.
Da Vinci Effect - multiplayer Virtual Reality experience Selma Rizvic; Gregg Young, Avinash Changa, Bojan Mijatovic, Ivona-Ivkovic-Kihic, In Proceedings of Eurographics Workshop on Graphics and Cultural Heritage, Eurographics Association, 2022, doi:10.2312/gch.20221229
Workflow of Extended Reality Applications for Museum Exhibitions Selma Rizvic; Bojan Mijatovic; Dusanka Boskovic; Ivona Ivkovic-Kihic 2022 International Balkan Conference on Communications and Networking (BalkanCom), 2022, pp. 189-194, doi: 10.1109/BalkanCom55633.2022.9900866.
3D Sound for Digital Cultural Heritage by Adnan Musanovic, Bojan Mijatovic, and Selma Rizvic, In Proceedings of EUROGRAPHICS Workshop on Graphics and Cultural Heritage (2021), by Eurographics Association, 2021, https://doi.org/10.2312/gch.20211415
Actors in VR Storytelling
Selma Rizvic ; Dusanka Boskovic ; Fabio Bruno ; Barbara Davidde Petriaggi ; Sanda Sljivo ; Marco Cozza, 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), Vienna, Austria, 2019, pp. 1-8. doi: 10.1109/VS-Games.2019.8864520
Kyrenia - Hyper Storytelling Pilot Application
Selma Rizvic, Dusanka Boskovic, Vensada Okanovic, Sanda Sljivo, In: Proceedings of 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage 2017, pp. 177–181.doi:10.2312/gch.20171311.
Guidelines for interactive digital storytelling presentations of cultural heritage
S. Rizvic, N. Djapo, F. Alispahic, B. Hadzihalilovic, F. Fejzic-Cengic, A. Imamovic, D. Boskovic, V. Okanovic, In Proceedings of 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), pp 1-7, ISBN978-1-5090-5812-9 (Xplore)
A Serious Game for Understanding Ancient Seafaring in the Mediterranean Sea
O. Philbin-Briscoe, B. Simon, S. Mudur, C. Poullis, S. Rizvic, D. Boskovic, F. Liarokapis, D. Skarlatos, I. Katsouri, S. Demesticha, In Proceedings of 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), pp 1-7, ISBN 978-1-5090-5812-9 (Xplore)
Live virtual guides in educational applications
Vedad Hulusic, Selma Rizvic, IEEE VS - Games 2011, 3rd International Conference in Games and Virtual Worlds for Serious Applications, May 2011, Athens Greece